Tag Archives: Playstation

Save Me, Virtual Reality!

Rat.jpg

It’s official. I’m into virtual reality. I decided to splurge a couple of days ago and invested on a PSVR. With stocks limited, they’re still a bit hard to find here in Seoul, with many people re-selling them at ridiculously over-inflated prices (over $1000 from some sellers!). Thankfully, I managed to get lucky and snag one at a reasonable price.

The Oculus Rift is available in department stores, but I’m not really that excited over its design as well as the fact that the experience it offers seems to be more of an isolated one. I think the HTC Vive suffers from the same thing. Also, both units require quite a large amount of space dedicated for your virtual reality experience, space that’s hard to come by in Seoul. That and I haven’t even seen the HTC Vive at all in the country.

The best aspect of the PSVR is that it outputs both on the headpiece as well as the television. This way, my wife and I can share the experience. We play a lot of video games together and this just adds a new way for us to experience media either as games or as visual experiences. The resolution is not that great, but the immersion is pretty decent. Once you’re in it, your brain is actually tricked into feeling artificial motion and space. Higher definition would be great, but so far, I don’t think it’s necessary. I guess it’s just a matter for developers to actually make good use of the little processing power they have for the machine instead of relying purely on visual horsepower.

So far, I’ve been enjoying horror games and other scary experiences the most. It is amazing the dark places the mind will go to when playing scary media on virtual reality when you’re alone in the house. My wife has been enjoying the more lighthearted games on virtual reality. Things like Job Simulator or Hatsune Miku. I would compare the novelty of virtual reality to the novelty of motion controllers when they were first popularized a few years ago. It’s quite exciting and I’m hungry for new virtual reality experiences.

The only drawback so far is that I can’t just sit with a virtual reality headset for hours on end. It can get pretty nauseating, so I have to take a break after an hour or so. It’s not like regular video games or movies where you can just park yourself in front of the television for hours. Maybe my body will start coping better the more I use it. Lots of people are complaining that many of the titles developed for virtual reality are short experiences. For now, I’m fine with that.

In any case, here’s hoping that companies continue to develop for the platform. I really don’t want it go out the way motion controls have basically faded out. Keep making things for me to see in virtual reality and escape my real-life problems. PSVR has been my most exciting purchase of the year so far. Who knows, maybe once I upgrade my PC, I’ll invest on beefier headsets. The movie experiences I’ve seen so far have been promising. The games I tried have been very immersive. I haven’t checked out VR pornography though. I’m kinda squeamish about that. I have a feeling that would somehow cross over to an almost medical territory.

Advertisements
Tagged , , , , , , , , , , , , , , , , , , , , ,

Brick Games

Winnipeg_skyline

Did a bit of exploring over the weekend. I went out to the Russian district, pet market, and flea market district. It was an interesting afternoon of sampling Russian fare, getting depressed at the sight of animals sold by the bulk, and getting lost in nostalgia at the site of people’s wares (and also wondering “who the heck buys these things?”). One thing in particular brought back memories of 1992.

Brick Game

Brick game, a Gameboy rip-off that played Tertris and other versions of the puzzle game, as well as the earliest version of the “snake” mobile game. I remember borrowing these from my friends because my parents thought it was a waste of time and would hurt our studies, so they never bought us one. I played enough Nintendo at home as it is; I didn’t need a video game to carry around. This was what everyone played if their parents didn’t want to spend $200 to get them a proper Gameboy. It was also the cheap game that crossed boundaries the same way the Nintendo Wii did. I remember my grandmother had one of these and was obsessed with matching falling bricks.

Luckily, my uncle gave us Gameboy as the Tetris-craze died down, just in time for Mario, etc. Pokémon became popular around 1994, but by that time, I was too old for the cutesy game.

Growing up, we didn’t have too many video games. We either borrowed games from friends or just lived without it. There was always an arcade nearby, but I didn’t waste money in them. I could already hear my mother tell me how foolish it would be to waste money on a game that I’m not even good at. My parent’s bought us the first NES. They didn’t get us the SNES. I had to scrimp and save before I could buy a Sega Genesis. They got us the first Playstation, and we had a PC that was capable of playing popular games at the time, but everything else I remember I had to get myself. I bought a Dreamcast from a pawn shop, traded in games, skipped on some that I simply couldn’t afford, etc.

I guess it’s this love of games and the early experience of having-but-not-really-having, that makes it interesting to me now even as a grown man. That, plus it offers a more immersive experience that just simply watching the television. I count myself lucky that I managed to find a wonderful wife who shares the same love for video games as well. She also shares the same experience of growing up and not owning one of these brick games.

It took me a couple of minutes before I could walk away and not make a very foolish purchase.

Tagged , , , , , , , ,
Advertisements